Dynamic Synthetic Environments for Defence
The provision of a dynamic and deformable terrain which can update to reflect events occurring within a Synthetic Environment is often lacking in modelling and simulation systems and limited to standalone simulations or simplistic changes in terrain state. There is a need for a dynamic terrain representation in distributed simulation systems, to provide a coherent view of the synthetic natural environment.
The author presents work that has been carried out under UK Ministry of Defence research projects investigating an approach to representing a coherent and consistent dynamic and deformable terrain within Synthetic Environments. This approach employs a common data repository (hosted by a standards based open-source geospatial data server) with supporting deformation micro-services to enable a coherent dynamic and deformable terrain representation across multiple simulation clients.
The UK is contributing to a NATO Modelling and Simulation Group (MSG) Dynamic Synthetic Environments for Distributed Simulation initiative in order to align its approach with the international community.