From intel to training: shortening the "time to mission" using innovative technologies pipelines
24 Apr 2023
DisTec Theatre
In recent years, key industry leaders have come together to identify key innovations needed within the simulation pipeline to provide a better time to mission to the end user. From photogrammetry to digital humans passing the adoption of open standards, the Epic Games teams' ecosystem of trusted advisors and partners have strengthened the research and development process. Join Sebastien Loze, Unreal Engine Simulation Industry Director, to learn some of these best practices, as well as the most recent updates which allow our community to be better and more easily prepared for missions.